Bitmap metaballs v.2.3
Well this work is continuation to:https://wonderwhy-er.deviantart.com/art/Bitmap-based-Metaballs-70174328
It contains some new things but also is different in some things. Now stage width is smaller and i changed math that is behind it so they behave little bit different. That's why i choose to add it as separate deviation.
Update 1:
New things:
Gravity
Controle over particle count.
Some updates to come:
1) Boiling - some changes to math so that water will boil
2) Densety changes - some other way to change math
3) BallSorter include - my algorithm to boost performance liek here: https://wonderwhy-er.deviantart.com/art/Ball-collision-study-v2-62882457
Hope you like it :)
Update 2:
New Things:
Boil - check it in to see little bit different reaction on high densety. Sometimes it explodes and sometimes it try to climb the wall :D I don't recomend to use it without gravity cuz they may fly up and gather there...
Color picking - use color picker to change color of new balls you add ;)
Things to come:
1) Ball sorter - look above in update 1.
Update 3:
Changes:
Well i removed controle over Bevel effect. Not much fun to play with it anyways.
3 Distances - Well i added control over some features of physics. By default they are in their original value but try to set Dist 2 to 5. Cool eh :D Try other combinations too there are more interesting things :)
Friction - now there is friction with walls. Balls loose some speed when touhc walls. Try throwing small ball clusters around and see it :)
Things to come:
1) Ball sorter - look above in update 1.
Some other works of mine which prequel this:
https://wonderwhy-er.deviantart.com/art/Metaballs-Bitmap-version-0-1-45766885
https://wonderwhy-er.deviantart.com/art/Blobby-molecules-in-the-tube-45767566
https://wonderwhy-er.deviantart.com/art/Chemical-structures-39891936
https://wonderwhy-er.deviantart.com/art/Molecules-in-the-test-tube-39454950