Captain Jameson Remake Version
sitelock bypass in main script, cannot properly implement site to launch from
intended site: http://www.captainforever.com/captainjameson.r.1.php
This is the first weekly build in my rebooting of the Captain Jameson project.
Expect great things, like a new renderer, refined gameplay, a not completely
brutal introduction, and even a new name.
* Lance weapon, for cutting stuff without slowing down
* Converging sector network, so you can talk about where you've been
* Devout, insane, and dark sectors
* A new background! Again!
* Range counter on SOS beacon display
* Nav station at (most) sector origins
* Probably a lot of other small changes. I should be better able to document
these now.