CiggbitCembly
![game](https://files.flashgames.cx/images/bZGblMtqlJdkn23Mm15masiXY2rIxG6OZ5RjY2hny8dqZZSV.jpg)
An assembly puzzle game, based off the 8086 architecture. Of course, it’s only based off the 8086, not an actual replication, so some things (like flags) have been changed to fit a project that I could do in GiTD while at the same time maintaining my audience.
I can be found in the Game Development Room if you want to talk about CiggbitCembly (or programming in general).
If you do not enjoy programming, or just do not plan on investing some time in learning some assembly, then perhaps this is not the game for you. This is for a niche audience but I tried my best to allow any person to be able to play if they are willing to learn.
A GiTD submission (#50). Theme: cyberpunk + minimalism. If you want to play the original version play it here.
RTFM
Ye can’t solve me puzzles
In-Game Instructions (in case you want to have them while playing)
I did not include how to get high scores for style (I did for ticks).
Every time an instruction is executed, style points are given. The less style, the better (we are programmers, after all). This is to promote clever solutions (using bit hacks, sub routines, memory, etc).
0 point style: IN NOP OUT MOD RET
1 point style: XOR OR AND NOT SHR SHL MOV POP PUSH
2 point style: CALL INC DEC
4 point style: SUB ADD JMP JLZ JGZ JEZ JNZ JRO
5 point style: ABS