Constrain Walking Overhead

game

This walking character animates within 8 directions of movement with walking and stopped animations for each. Use the arrow keys to move the character within the space. When an obstacle is reached, the character will stop and resort to a stop animation if necessary (i.e. stuck in a corner). Two kinds of hit detection techniques are used for both the outer boundries and the boxes within.

Developer: Trevor McCauley
Language: en