Herd
Herd (Full)
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My most ambitious API project yet. EVERYTHING is ‘drawn’ with Actionscript – nothing in the library, 3258 lines of code, 3 games, and an online scoreboard, for under 20 KB (this version has sound so is bigger, just under 500 kb)
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• Sheep: Play as Elvis’ dog Shep, the ovine saviour.
• Burn In Hell: Fekmidog is a demon on a mission to singe some souls.
• Skydrive: Protect London from hanggliding terrorists.
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Scoring:
The score you get for herding a sheep (or lost soul/hangglider) into the portal is based on the number of seconds remaining. The more seconds left, the higher the score.
Running into wolves (or angels/biplanes), which damages you, gets you points – but not as many as luring a wolf into the portal.
You lose points when a wolf destroys a sheep.
At Game Over, each sheep saved throughout play is worth 500 points.
If you complete all 20 levels, you will receive a game completion bonus of 100000.
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