ib2 online alpha

game

There should be some online functionality, but it doesn't seem to be working anymore.

What's new in this demo?

--Can login/create username under Marketplace->Login
--Can upload/download scripts under the Online tab in the Script Editor
--Closing the Item Tree window is not permanent

(The online functionality is built in Python on Google App Engine, for those interested.)

What looks like it should work but doesn't?

--All of the other options under the Marketplace Menu
--All of the other menus at the top of the screen
--The Function Reference tab in the Script Editor
--Tags. I believe they get uploaded but ignored by the server. I am still working out a way to store them efficiently.
--The money display in the top right corner.

Note: the security/reliability of any data you upload in the game is not guaranteed. In fact I'll likely wipe everything at some point down the line before I release a proper beta version. That being said, passwords are encrypted (md5 hashed) both before being sent by the client player, and again on Google's servers before being stored in the database.

Please let me know of any bugs you encounter, no matter how seemingly insignificant!

Also, one thing I'm really looking for is ideas about how to implement the "Marketplace" for buyable scripted weapons and game modes. How should the scripts be organized? What kind of feedback should be available (certainly a number based rating system is a must)? What kinds of features should it have ("script of the day", "author of the week", suggested scripts based on what the user does in-game, etc are some possibilities)?

As always, all comments are welcomed and appreciated!

And hopefully now that I'm getting this stuff done, I'll be able to get to the actual gameplay soon.

Publisher: DeviantArt
Developer: shock-value
Language: en
Year: 2009