Interactive Solid Physics 2
This is the second version of my very long and tedious project of a solid physics based flash game. Basically, this version works out most of the bugs in the last one where the ball would get stuck or get sent flying at random moments. Also the physics are much more accurate (though still flawed), the ball actually rolls now, and the angle calculations have been significantly improved.
Instructions:
Draw a line with the mouse
Hit the spacebar to start the simulation
When you get bored, hit escape to reset the simulation and start over.
advertisement