Klung
Klung is an endless runner game made in 96 hours for a game jam.
You are a cell that's trying to escape from other hyperactive "sick" cells in an infinite and random generated level.
You can hook yourself at the the ceiling by clicking and holding the mouse.
Every time you see a color change in the level, the hyperactive cells start to run faster... so be aware!
Protip: Use continuous little clicks to hook and increase your speed faster.
Controls:
- Mouse click and hold to hook up.
- "R" to reset.
Criteria JamDNA 15:
- Endless runner: The gameplay is endless and the level is randomly generated on every new run.
- Happy: The big cells that shape the level are happy to see you! Instead you are not so happy as they are also your obstacle.
- Hyperactive: The whole game is based on the "sick" cells that become hyperactive. Every Time you get into a new stage with a brand new color the "sick" cells (that are following) will become more hyperactive, running faster.
- Chiptune: The background theme and the whole sound effects are chiptune.
Credits:
All the assets were made from scratch by me for this jam.
8bit sound effects were made with Bfxr.
Music by Playonloop.
Font used: Lato.
Game engine: Stencyl
The "havana24" logo at the start was made by me before the jam, as it is my main logo.
A game made by havana24.net
Follow me on twitter @hav24