Lucky Dice
reRoll.addEventListener(MouseEvent.CLICK, rollDice);
function rollDice(event:MouseEvent):void{
var r = Math.round(Math.random() * 16);
numbah.text = r;
}
stop();
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reRoll.addEventListener(MouseEvent.CLICK, rollDice);
function rollDice(event:MouseEvent):void{
var r = Math.round(Math.random() * 16);
numbah.text = r;
}
stop();