Naruto Flash Battle

game

When it says "Press A key to continue", press the "S" key.

Bugs:

-Gaara's Sand Rifle will not work for the player, it only consumes chakra and doesn't go through with the animation. It only works when the AI Gaara performs the attack.

-Gaara's grunt sound files while attacking do not play when the AI plays as him.

Commands:

Move/Jump - Arrow Keys
Guard - Q
Attack - S
Kunai - D
Special - S + D
Menu - M
Pause - P

*Note* The source website displayed images showing the key under its corresponding function, instead of typing it how I have.

Tips:
- Press forward key 2 times to teleport yourself. Teleport yourself to appear behind your opponent and execute a combo.
- Keep doing hits while your opponent is landing to execute combos. You can also execute a special move.
- Do your guard as often as possible.

Info:
At first, I didn’t planned to create a play on the theme of Naruto! I had some sprites on my hard drive, and I saw a nice animated sprites using the same. "Hey cool", I’ll have a little fun with it too! And finally, I could not resist to add interactivity, developping classes increasingly developed to finally have a game! It was not easy at all because I had not thought the project in advance! I had readjusted repeatedly functions that everything is a uniform and consistent minimum. In the end, through the structuring of the AS2 and classes, I was able to get out my first game functional battle.

Publisher: 899 Games
Developer: DjamOrqua
Language: en
Year: 2007