NSG004: Pico Jr. Jr.
An experimental form of game - a 1D rhythm-based shoot 'em up.
Danny did all the programming.
read this
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Moving/shooting left and right only, Pico Jr. Jr. can shoot bullets out the air. When you click to fire, your firing will be delayed until the next beat - thus the bullets are fired simultaneously, thus you get funky abilities.
Arrows appear to warn of bullets about to be fired or certain danger from above. Firing in the direction the bullets are coming from will blast the bullets out the air. You can also protect yourself with the body shields, which protect in the direction opposite to your movement.
story
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52 years after the events in 'Pico vs Uberkids', the creator of the Uberkids has created a new breed, to kill Pico's grandson - Pico Jr. Jr.
creation story
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There was a lot more stuff we had planned. We didn't get it finished though.
Apologies to voice actors who aren't included. We're gonna carry on though and the final version will feature:
- a skippable animation explaining the background story (with lovely painted animation and brilliant voice acting)
- interactive intro
- in-game commentary
- far more time spent on level design and testing
- more enemies and interesting variations on the basic gameplay.
- full soundtrack
- a really excellent ending
- difficulty levels
Hence the v 0.6. We just ran into problems and didn't get it finished in time. Thankfully, we managed to put up something...
I love reviews. Any feedback, specially constructive criticism, is much appreciated.
Stay funky, y'all!