Pierre: Insanity Inspired

game

Pierre: Insanity Inspired is a quick-to-play action game about a cat, but it is also a piece of research about how we as players deal with failure in games. Pierre specifically looks at how failure is communicated to players. As an experiment, we have made a game that is sometimes quite rude to players when they fail. Does this make us more or less motivated to continue playing?

Developer: Rudown
Tag: Action
Language: en