PixelShy: Battle Clouds
v1.6. Bugfix for Bumblebee and Cumulus, suggested by :iconelcoron:
v1.5. Got rid of the nasty bug that's been haunting the game. Visual overhaul. Help overhaul, Colour bars added
v1.4. Seagull can now only be found between the Cumulus and Thunderbolt, should solve the freezing issue
v1.3. Hitting the Bumblebee reveals up to five empty tiles (exact number depending on the player's score)
v1.2. Seagull is always at the same altitude as the Thunderbolt
v1.1. Upgraded the scoring system :)
This actually didn't take longer than usual (?!), at least not per se, since I've managed to work on some general game issues while polishing this piece:
-started a massive UI Overhaul for the main project (see those buttons? Yay!)
-VA casting's almost finished, two characters remaining (And I've got my eyes set on that one VA)
-Writing down all the characters' lines apart from Fluttershy (That's A LOT of lines)
-Working on musical score (Dynamically arranged melody, never twice the same!)
I'm looking forward to getting more stuff done ^_^
If you want to support the project, hit my [Patreon](https://www.patreon.com/DracoBlair) , but obviously just playing the game and commenting is what I love most (yeah, I'm weird like that!)