Project Bomberman

game

Its Bomberman. No srsly, what else should i explain here?

Author Comments:

-----IF you wanna play the sequal, which sure is better, go here:-----
https://gamejolt.com/games/PB2/410821

Original Discription:

Well since the new SUPER Bomberman R for the Nintendo Switch is out, i actually thought about to build myself a "Bomberman" game.

I worked all night actually to create this little game and i guess i did it well.

The rules are pretty simple but i explain them and how the game works:

CONTROLS:
Arrow Buttons = Move
Space = Place a Bomb
X = Detonator

- before a round starts, you will see 2 "scanners" which will scan the stage.
-- the first is creating breakable walls with a 50% chance
-- the second one places a number of monsters (Level One begins with 6 plus 1 for every next stage - so this scanner may takes a bit longer from time to time...)

- Destorying a block and you have a chance for a POWERUP (X Chances out of 200):
--- Bomb Up = 10,5% (21 Chances)
--- Fire Up = 10,5% (21 Chances)
--- Speed Up = 9% (18 Chances)
--- Spike Bomb = 9% (18 Chances)
--- Kick = 9% (18 Chances)
--- Detonator =7,5% (15 Chances)
--- West = 7,5% (15 Chances)
--- Wallpass = 7,5% (15 Chances)
- If you "burn" yourself or touch a monster, you lose a life AND one of EACH powerup!
- Goal is to destory ALL MONSTERS!

I created 8 monsters (comming close to the original game), the 2rd, 3rd and so on will appier in in stage 2 and so on, you kinda play it endless. the max of each power-up is 8 bombsup, 8 fireup and 4 speedup - all the others are 1 time active (WEST IS A TIMER OF 60 SECONDS!) . Clear a stage gives you 1 Life!

I hope you enjoy it! i really took some time creating it.

-----
KNOWN BUGS N STUFF OR CALL IT FAQ THING (PLEASE READ BEFORE COMPLAIN!):
Q: The detonator explodes all bombs at ones and not every single bomb like the original!
A: I tried to work on that but that did not work out. I explained that in the manual that the detonator in THIS game explodes all bombs at ones so, sorry but thats how it works in this game.

Q: I dont get X item / the item X drops to often!
A: the items have a random drop chance. Every item has X chances out of 200 in total. the chances are, again:
--- Bomb Up = 10,5% (21 Chances)
--- Fire Up = 10,5% (21 Chances)
--- Speed Up = 9% (18 Chances)
--- Spike Bomb = 9% (18 Chances)
--- Kick = 9% (18 Chances)
--- Detonator =7,5% (15 Chances)
--- West = 7,5% (15 Chances)
--- Wallpass = 7,5% (15 Chances)

Q: When do i see the other enemyyyyyyyyys???
A: The Enemy Scanner will know if you finished a level. The Enemy Scanner also uses now a "rarety" system for each enemies (more chances = higher spawn chances) and when they appiers first
--- Bloons 1 Chance (Level 1)
--- Blobis 2 Chances (Level 2)
--- Gimons 3 Chances (Level 8)
--- Slimes 4 Chances (Level 4)
--- Conos 5 Chances (Level 5)
--- Ghosty 6 Chances (Level 6)
--- Spikey 7 Chances (Level 7)
--- Blockos 8 Chances (Level 3)

In other words, You will see Bloons in level 1 and so on and Blobis from level 2 and so on. Most "common" enemy will be Blockos since they have the highest spawn chance.

Q: The red line on the right is a timer right? Is it game over if it runs out?
A: No. Its a bonus timer but not a round timer. You can play the round as long as you want as long as you dont die but if this timer is up you will get no bonus points for this round.

Q: What kind of Bomberman IS that???
A: Its classical Bomberman ala its original from 1983 which should come close to this: https://www.youtube.com/watch?v=CZ9Pu9Usk5o

Publisher: Newgrounds
Developer: WATheAnum
Language: en
Year: 2018