SonaWorld v2.0

game

Access new levels over the menu!

Hello dear Deviant! Having a week holidays from Military I've decided to start a bigger project: a Flash-game!
It's a little jump n' run platformer I named Sonaworld.

Left - Right -> Walk
Up -> Jump
A -> Attack (3 combos + Jump attack)
S -> Special attack

Playthrough Level 1, Hugo: https://www.youtube.com/watch?v=_rtY3M2UVFQhttps://www.youtube.com/watch?v=_rtY3M2UVFQ
Playthrough Level 2, Neo: http://www.youtube.com/watch?v=fBRlWy4YbU4http://www.youtube.com/watch?v=fBRlWy4YbU4

My goal for this game is not only to make a simple jump n run, my goal is to include people's sonas in it.
If it's just for enemies, for playable characters or even for endbosses, your character could be in a game!
Sounds too ambitious? Play the WIP, a working base is there already.

What can you do to get a spot in the game?

So far, nothing. I'll first have to finish some levels, maybe add some friend's sonas first, so I can estimate
if and in what dimensions this is comissionable. The worst case scenario is, that this is getting a jump n run with
a few, selected people. What I know for sure: This is going to take a lot of time and is going to be more of a side-project
I'll always be working on for a bit.

Please report bugs/greater fps-drops if you find some! ^..^

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Last Update 01/01/14

Warnings:

Only two level/character playable atm. More to come!

Implemented:
....2 Characters (Hugo / Neo)
Running
Jumping
Sliding on walls
3 Comboattacks
1 SpecialAttack
1 Jumpattack
Working Movements (Collisiondetection, Physics, Damagedealing)

....3 Levels (Cave, Heaven, Forest)
Tutorial
Events (Moving platforms, Spawner, Doors, Keys, Items)
Artstyle

....8 Enemies
Angel
CaveBlobber
Spitter
Rat
Bat
Turrets
Balloons
Boulderer

....Workaround
Loading parts
Loading levels
Non-redundant coding with classes
Loadingscreen

....Sound
Background music
Soundeffects

ToDo:

....Levels
Adding Levels + Character
Adding Events + Enemies

Publisher: DeviantArt
Developer: Hopfel
Language: en