Choppin'

game

https://poopgoblyn.deviantart.com/ & https://vest.deviantart.com/

To see other Flash games made for project Applo, check out:

title="FLASH GAME_Bootin by `vest, Feb 14, 2011 in Flash > Games">:bulletblue: title="FLASH GAME_Pickin by `vest, Feb 2, 2011 in Flash > Interactive">:bulletblue: title="FLASH GAME_Blastin by `vest, Jan 25, 2011 in Flash > Games">:bulletblue: title="Sign Fixin Minigame by `vest, Jan 12, 2011 in Flash > Games">:bulletblue: title="Scoop the Poop by `vest, Jan 7, 2011 in Flash > Games">:bulletblue: title="Axe Tossing V2 by `vest, Jan 4, 2011 in Flash > Games">
Bootin' - Pickin' - Blastin' - Fixin' - Scoopin' - Tossin'


Getting out another Flash game; this one taking only a couple days to finish and polish off. While all the coding was done from the ground up, and was quite complicated to get the procedural animation of a gradually speeding up conveyor belt, this one didn't give me a lot of hassles. Hence the fast completion time.

While it technically took three days to finish from the start to finish, I missed two half-days due to medical/dental appointments. So I mark this one as a two-day completion.

I'm getting faster.

Let's see, what are some visual elements I'm particularly proud of...ah yes! The title screen just makes me ooze with pride. I really love how it turned out with the slowly passing haze, the butterflies, and that very subtle canopy shadow gracing the trunk (look carefully, see it?).

The king, again rigged and animated by ~https://poopgoblyn.deviantart.com/, is the same king model used in Scoop the Poop (see above). But since he was going to be bigger, he refined the geometry, improved the texture, and rigged it from the ground up. We actually scrapped the entire original animation, and realized we needed to improve upon his construction. So he worked double-time on this one to make it look good.